



Level 3 = The buildings will add decorations.

Level 2 = The buildings will add electrical lighting as long as the plots are powered.Level 1 = Most buildings will be only the structure, with no lights, and minimal or no decorations.To that end, you must have a small number of homes constructed. Commercial plots are an exception which require established customers to open up.There are no other requirements for reaching level one*. The first level is built automatically once a settler is assigned to your plot. Levels are unlocked over time provided your settlement meets certain requirements such as fulfilling the needs of your settlers and creating the right mix of homes and jobs. This was done to keep the mod feeling organic, so you don't feel like you're just checking off boxes to grow your settlement. They are considered spoilers and not displayed in line with each explanation. Note: All specific numbers for upgrade requirements can be found on the Full Numbers Breakdown page. As buildings improve, they will grow and become more interesting looking and will provide increasing benefits to your settlement. As your settlement develops, your settlers will begin investing in their homes and businesses.
